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Squealy Nord — The Pig

Squealy NordSquealy Nord

Squealy Nord

Identity

  • **Name:** Squealy Nord
  • **Species:** Pig (latertribal boar,mascot, innot modulea progression)combat animal)
  • **Role:** Licktoad tribal mascot; spiritual animal; the pig whose squealing has soundtracked a hundred goblin songs
  • **Status:** Last confirmed alive after the farmvillage recovery.destruction. CurrentFound statusloose unknown.in the plains near the destroyed Licktoad Village and reunited with the party. remembered — CD memory

Important Distinction

Squealy Nord is NOT Princess Crackling. Princess Crackling is a separate fire-breathing pig from Manschmied Farm, captured in a valley and freed at the Oger farm. They are two completely different animals. Shvub-Mah has both. Do not conflate them.

History

Squealy Nord is not just a pig. In the campaign's words: Squealy Nord was the pig — tribal mascot, spiritual animal, the pig whose squealing had soundtracked a hundred goblin songs.

Shvub-Mah

Moduleheld 4the origin: A brave piglet at Paddlefoot Farm, uniquely unafraidtitle of goblins.Master Followedof the goblinsPigpit home after the Licktoad tribe raided the Paddlefoot halfling wedding.

Module 1: The tribe's "fearsomepig boar"caretaker. The inPigpit reality,was a hyperactive piglet escaped from a nearby farm. Kept in athe muddy pitenclosure next to the goblin baby cages.cages Usedwhere forNord thewas riding dare (Dance with Squealy Nord) at the bonfire feast. Not actually dangerous to living goblins despite tribal superstition.kept.

First Rescue — Paddlefoot Farm

Campaign: Used as the tribe's mascot. After the first ship celebration following the (Kaijitsu Star mission, someone noticed Squealymission), Nord was gone.noticed missing. The elders pointed toward the farm Shalelu Andosana had mentioned.mentioned Paddlefoot Farm (the halfling wedding/cake farm from "We Be Goblins Too!").

The party went and recovered himSquealy Nord from a cage at thatPaddlefoot farm. The second celebration was louder than the first.

The Recovery Mission

Squealy Nord was found in a cage at a human farm (the one Shalelu mentioned). The goblins excelled at exactly this — entering places they were not supposed to be, taking things that were not supposed to be taken, leaving before anyone organized an adequate response. Nord was liberated.Farm. Some humans had a worse day than they had planned for.

The tribe held a second celebration, louder than the first.

Note on farm identity:Timing: Shalelu'sBetween farmthe first ship return (whereKaijitsu NordStar) wasand recovered)the issecond distinctship expedition. Distinct from Manschmied Farm (which— two separate farms, two separate missions.

Second Reunion — After Village Destruction

When the party returned from the second ship expedition to find Licktoad Village destroyed and the skeletons cleared, Squealy Nord was found loose in the nearby plains and reunited with the party and Shvub-Mah. remembered — CD memory

Nord's whereabouts during the village attack are unrecorded. She was not at Manschmied Farm — that is a later mission from the Birdcrunchers). These are two separate farm locations in the campaign. Shalelu's farm is unnamed. Manschmied Farm is a later mission.

Campaign vs. Module Alignment

The "pig gone after the celebration" hook most closely mirrors Module 2's Squealy Nord at Pa Munchmeat's farm (Munchmeat Farm). However, Module 2's situation is different: the goblins arrive at the Birdcrunchers already homeless and are told about the ogre problem — Nord is a secondary rescue, not the primary mission. The campaign fuses Module 2's Nord-in-a-cage situation with a different framinglocation (elf's farm, early in the story). Follow campaign version.

Module 5 Note

Squealy Nord does not transform into a razorback dragon in this campaign. Module 5 was not played. His current status is unknown — last confirmed alive after the farm recovery. Whether he was present at the Licktoad village during its destruction is not recorded.

entirely.

Notes

  • TheSquealy CRNord's 1/3squealing pigimposes stata block−4 frompenalty Moduleon 2all (hpStealth 6)checks. isDC the15 canonicalHandle mechanicalAnimal referenceto calm for Nord10 during this campaign era.minutes.
  • Nord "coming around" — preferring to be a goblin tribe's plaything over an ogre's supper — is a Module 2 characterisation detail that fits the campaign's recovery framing.
  • HisModule squealing5 imposes(Squealy Nord transforming into a −4razorback penaltydragon) onwas allnot Stealthplayed. checksNord's (Modulecurrent 2).status DCis 15unknown Handlebeyond Animalthe toplains calm for 10 minutes.reunion.