Wee Goo — The Fighter


Wee Goo
Identity
- **Name:** Wee Goo
- **Gender:** Male
- **Class:** Fighter
- **Tribe origin:** Licktoad
- **Player:** Karim
Physical & Personality
Wee Goo's opening action in the campaign is sitting on someone. This is both his introduction and a consistent characterisation: physical, direct, occupying space. The campaign account's final description at the Temple of Lamashtu notes he "sat on someone at the start and ended here" — the arc is complete in that single line. He is one of two fighters in the party, alongside Shvub-Mah.
Role in Campaign Events
- Present at the whelping cage opening. Was sitting on someone.
- Present through all Brinestump Marsh encounters, the Kaijitsu Star, and Vorka's death.
- Present through Licktoad village events, Squealy Nord recovery, and the second ship expedition.
- Present through the destruction of the Licktoad village skeletons and the journey north.
- Present through Birdcruncher territory, Manschmied Farm, the mountain cave, the astral plane transit, and all Thistletop operations.
- Present at the Temple of Lamashtu — the last recorded encounter.
Status at End of Known Account
Active. Present at the Temple of Lamashtu — the last recorded encounter. Fate beyond that point is TBD.
Notes
- The campaign account's framing — "sat on someone at the start and ended here" — is a canonical character-arc note from the primary source. Preserve it in narrative use.