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Wee Goo — The Fighter

Wee Goo

Identity

  • **Name:** Wee Goo
  • **Gender:** Male
  • **Class:** Fighter
  • **Tribe origin:** Licktoad
  • **Player:** Karim

Physical & Personality

Wee Goo's opening action in the campaign is sitting on someone. This is both his introduction and a consistent characterisation: physical, direct, occupying space. The campaign account's final description at the Temple of Lamashtu notes he "sat on someone at the start and ended here" — the arc is complete in that single line. He is one of two fighters in the party, alongside Shvub-Mah.

Role in Campaign Events

  • Present at the whelping cage opening. Was sitting on someone.
  • Present through all Brinestump Marsh encounters, the Kaijitsu Star, and Vorka's death.
  • Present through Licktoad village events, Squealy Nord recovery, and the second ship expedition.
  • Present through the destruction of the Licktoad village skeletons and the journey north.
  • Present through Birdcruncher territory, Manschmied Farm, the mountain cave, the astral plane transit, and all Thistletop operations.
  • Present at the Temple of Lamashtu — the last recorded encounter.

Status at End of Known Account

Active. Present at the Temple of Lamashtu — the last recorded encounter. Fate beyond that point is TBD.

Notes

  • The campaign account's framing — "sat on someone at the start and ended here" — is a canonical character-arc note from the primary source. Preserve it in narrative use.