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Licktoad Village — Where It All Began

Licktoad Village

Status

Destroyed. The village was burned and its inhabitants killed by human adventurers from Sandpoint. The party returned to find only guttering remnants and skeletons that still moved. All goblins who had celebrated them days before were dead. The adventurers were gone. The eight put down the skeletons, then left.

Geography

  • Located **southwest** of Sandpoint, deep in Brinestump Marsh.
  • Module 1 describes the direction as "south of Sandpoint" — this is imprecise. PathfinderWiki confirms southwest. _(Resolved — see lore-conflicts.md.)_
  • Several miles along the Varisian coast from Sandpoint.

Physical Description (pre-destruction)

  • Centered on the **Moot House** — Chief Rendwattle Gutwad's hall, stacked with trophies, brine-pickled corpses, and the six-foot Teeter Chair.
  • **Whelping cages** for raising goblin infants — the party began here as whelps.
  • **Squealy Nord's pit** — a muddy enclosure next to the goblin baby cages where the tribe's mascot pig was kept.
  • Remains of **Scribbleface's burnt hut** (exiled and eaten before the campaign began).
  • Communal fire pit for celebrations.
  • Marsh surrounds the village on all sides, offering hiding spots but also hazards: giant bugs, wild dogs, giant snakes, giant frogs.

Key Events Here

1. Campaign opening: The eight goblins were released from the whelping cage after completing their dares. Declared heroes of the Licktoad tribe.

2. First celebration: After returning from the Kaijitsu Star with Vorka dead and the marsh navigated. The heroes were feted.

3. Squealy Nord discovered missing during or after the first celebration. Led to the farm recovery mission.

4. Second celebration: After Squealy Nord was liberated from the farm.

5. Destruction: The party returned from the second ship expedition to find the village destroyed. Skeletons had been left behind by the attacking adventurers. The eight cleared the skeletons and departed north.

Chief Rendwattle Gutwad

CE male goblin ranger 3. Obese. Rules from the six-foot Teeter Chair. Speaks only through his advisor Slorb — officially because his words are too powerful for lesser goblins, actually so Slorb can help him on and off the chair. Dead by the time of Rise of the Runelords (a ghost haunting Brinestump Marsh in Module 5's era), but alive during the campaign's events.

Slorb

Gutwad's chief advisor and mouthpiece. CE male goblin expert 1. Overdressed, pompous, nasal voice. Distributes missions on Gutwad's behalf.

Notes

  • The attack on the village is credited to human adventurers from Sandpoint — the "heroes" type, with noble intentions and blessed weapons. No individual adventurer is named in the campaign account.
  • Module 2 (We Be Goblins Too!) confirms the village destruction as backstory: the Licktoad tribe was wiped out by Sandpoint adventurers while the PCs were out scrounging for more fireworks.
  • The village burning happened between Part 2 and Part 3 of the campaign story, after the second ship expedition return.